Beta 2 is online

20 Oct

Thanks to all testers of the first beta version of Doodle Parachute Drop! The result of your feedback is the next beta, which is now online:

>> Play Doodle Parachute Drop - Beta 2 online

New features/improvements:

  • start-screen instead of tutorial-screen (nobody was reading it, or?)
  • optimization for webbrowsers and HTML5
  • any key or the left mouse-button releases the parachutes
  • the airplane flies a little bit faster
  • quicker release of the parachutes is possible
  • optimized display of score, remaining parachutes & time
  • less regular time to play (60 instead of 90 seconds)
  • some minor bugs are removed

- This version is optimized for PCs with Windows 7 and Firefox 7 -

 

Have fun with Doodle Parachute Drop – Beta 2! And please don’t forget to send me your feedback.

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Doodle Parachute Drop conquers the web: HTML5 version is now available

19 Oct

Unfortunately on some computers – especially office-PCs – the download-version of the Doodle Parachute Drop beta isn’t running. So I decided to develop a web-version which should run on every computer, tablet, smartphone etc.

So … tataaa … the first version of Doodle Bouncer Drop HTML5 is available. Test it here:

>> Doodle Parachute Drop HTML 5 (beta) – Play online

Does it run well in your browser? Which browser do you use? Which problems occur? Please give me your feedback.

PS: The gameplay is still the same. Press any key (not the mouse buttons!) to release the crates on parachutes to touch the target.

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Doodle Parachute Drop: first beta released

17 Oct

After seven days of development the first full playable version of Doodle Parachute Drop is now available:

>> Download Doodle Parachute Drop – Beta <<

System requirements:
Windows 7 PC, 2.5MB disk space (but no installation)

How to play the game:

And now … play it, enjoy it and please give me your feedback.

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New screenshots & new improvements

15 Oct

The development of Doodle Parachute Drop goes on. Today I implemented more “enemies” (or let’s better say “hostile objects”) like birds & balloons and in addition some moving clouds (they’re “friendly”).

The display of the points and parachute amount are now optimized (both are chained with your airplane), the trees were removed (they will cause some problems for the randomized leveldesign which will be implemented soon). And I improved the the gamedesign.

Take a look at the newest screenshots of Doodle Parachute Drop:

Doodle Parachute Drop

Crowded sky in Doodle Parachute Drop

Doodle Parachute Drop

Your points are displays above your airplane, the amount of the remaining parachutes is displayed in the front of the airplane.

Doodle Parachute Drop

Well done: One parachute landed save on the target.

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First screenshots & gameplay description

13 Oct

The gameplay will be simple, but fun and not so easy to master:

Throw crates on parachutes out of your plane by pressing any key. The crates must land on the target on the ground, but they must not touch any other object.
 

Here are the first screenshots from the alpha-version:

I’m looking forward to your feedback!

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The development of Doodle Parachute Drop starts … now!

10 Oct

After the release of DOODLE BOUNCER I started the development of my next doodle-game: Doodle Parachute Drop.

Stay tuned!

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